
Quirky Kid introduced Tell Me a Story as an early therapeutic resource built around storytelling, giving children and young people a structured way to recall experiences and talk about their own strengths.
The cards use prompts such as the bravest, luckiest, highest or furthest a person has ever been to invite stories that might not emerge through direct questioning.
The resource was developed from Quirky Kid’s clinical work and designed for use by psychologists, educators, parents and other professionals supporting children and adolescents.
Using stories to open conversation
Tell Me a Story reflects a simple clinical idea: children often engage more freely when they are invited to tell a story rather than explain how they feel in abstract terms.
The prompts can lead into discussion about resilience, relationships, pride, coping, memory and identity while also encouraging listening and turn-taking.
Professional use beyond Quirky Kid clinics
The cards later became part of Quirky Kid’s wider professional distribution range.
An Australian Council for Educational Research clinical resources catalogue lists Tell Me a Story as a Quirky Kid resource comprising 30 large cards and a comprehensive manual developed by Dr Kimberley O’Brien.
ACER describes the resource as supporting communication, recognising strengths and reinforcing a sense of pride, providing an independent record of its professional use.
A resource that continued to evolve
Tell Me a Story remained part of Quirky Kid’s publishing catalogue long enough to be redeveloped as a second edition.
Read about the Tell Me a Story second edition.
The original publication is a useful milestone in Quirky Kid’s history because it shows how ideas generated through clinical work were being converted into practical resources for wider use outside the consulting room.
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